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Platforms: PS2, XBOX
Publisher: Midway
Developer: Midway
Genre: Sports
Released: scope changed, released as NBA Ballers: Phenom
My time on project: Nov. 2004 to June. 2005
Overview:
Scope changes in this project turned the game from a game centered around a deep single player open world basketball-rpg type experience to a recycled sequel that used only a few elements from the original design. Most of my work from this timeframe was cut from the game after leaving Midway and the game was subsequently released as NBA Ballers: Phenom.
Responsibilities:
- Cinematics (real-time NIS)
- User interface
- Database
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